I'm also curious as to what would be the advantages of using d20 Modern rules instead of CoC d20? I'm not sure learning the extra rules and using VP/WP is worth the switch. ![]() I'm wondering if allowing some D&D class features as feats would be okay, or if allowing some non-magic using classes would be okay vs. Are there any websites that might help? I've seen the Conan d20 site and it was cool, but seemed like too much work to implement its house rules. ![]() I'm just wondering what kinds of advice/experiences anyone might have using this? It seems particularly appropriate for Lankhmar, Thieves' World, Conan, Harn, or other gritty settings. I have Call of Cthulhu d20 and aside from the removal of classes and addition of sanity rules and that anyone can learn/cast spells (at a cost), it seems very compatible with D&D meaning everyone in my group should be able to switch over without much fuss, or bogging down combat with questions. I'm looking to do a dark, gritty fantasy game without switching rules sets if possible.
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